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  • Vanderbilt University

    EyeTrans: Understanding and Leveraging Human Cognition to Empower AI models for Programming

    This project uses multi-modalities including eye tracking and medical imaging to model human cognitive processes in programming activities, and then leverage human cognition to develop automated mod… Read More

    Jun. 11, 2024

  • Vanderbilt University

    Critical Computing

    Although elementary school-aged children use and have interest in technologies with integrated Artificial Intelligence (AI) applications, they rarely critically investigate the sociopolitical contexts in which people consume and produce AI technology. Without engaging in this form of critical… Read More

    Jun. 11, 2024

  • Vanderbilt University

    Participatory Quantitative Ethnography

    Participatory quantitative ethnography has emerged as QE scholars have recognized the need to support equitable researcher-participant relations in the co-construction of knowledge. Calls for imagining and designing possibilities for such collaboration agree on the potential of already existing tools, such as Epistemic Network Analysis (ENA), within QE. Traditionally, ENA… Read More

    Jun. 11, 2024

  • Vanderbilt University

    GROOVA: An Interactive Graphing Tool for Elementary School Students

    Computational data literacies have become increasingly important for students of all ages. For elementary school children, these literacies include data storytelling with visualizations. However, a limited number of data visualization tools exist that are developmentally appropriate for children in grades 2 – 5. GROOVA is a data storytelling and visualization… Read More

    Jun. 11, 2024

  • Vanderbilt University

    Redforest Reading Tool

    Redforest is a system that has grown out of research exploring the differences and similarities between digital and paper reading. It provides data (including eye-gaze data from various eye-gaze tools) on in-the-moment reading behaviors, shedding light on the reading process as it relates to the reading product. The Redforest… Read More

    Apr. 18, 2024

  • Vanderbilt University

    “Code to Joy” Team’s BeatBlox Advances to NSF VITAL Challenge Finals

    Revolutionizing Computer Science Education through Music  LIVE is thrilled to announce that the trans-institutional “Code to Joy” team has advanced to the final round of the NSF Visionary Interdisciplinary Teams Advancing Learning (VITAL) Prize Challenge for the innovative design of BeatBlox, a music-based framework for teaching computer science. Computer science is rapidly… Read More

    Dec. 14, 2023