Meagan Postema
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Leveraging GenAI in CS Education
In the age of GenAI and with code generation tools, CS pedagogy is facing new challenges and opportunities. This series of projects aims to investigate the impact of GenAI on students’ learning performance in CS education and develop new pedagogical approaches with GenAI to enhance CS education. Read MoreJun. 11, 2024
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EyeTrans: Understanding and Leveraging Human Cognition to Empower AI models for Programming
This project uses multi-modalities including eye tracking and medical imaging to model human cognitive processes in programming activities, and then leverage human cognition to develop automated mod… Read MoreJun. 11, 2024
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Critical Computing
Although elementary school-aged children use and have interest in technologies with integrated Artificial Intelligence (AI) applications, they rarely critically investigate the sociopolitical contexts in which people consume and produce AI technology. Without engaging in this form of critical… Read MoreJun. 11, 2024
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Participatory Quantitative Ethnography
Participatory quantitative ethnography has emerged as QE scholars have recognized the need to support equitable researcher-participant relations in the co-construction of knowledge. Calls for imagining and designing possibilities for such collaboration agree on the potential of already existing tools, such as Epistemic Network Analysis (ENA), within QE. Traditionally, ENA… Read MoreJun. 11, 2024
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GROOVA: An Interactive Graphing Tool for Elementary School Students
Computational data literacies have become increasingly important for students of all ages. For elementary school children, these literacies include data storytelling with visualizations. However, a limited number of data visualization tools exist that are developmentally appropriate for children in grades 2 – 5. GROOVA is a data storytelling and visualization… Read MoreJun. 11, 2024
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TRANSLATE
TRANSLATE (Teaching Reading And New Strategic Language Approaches To Emergent bilinguals) is an instructional approach that provides teachers with the means to access all of the language of their students learning English. In TRANSLATE, students are taught to identify key excerpts from language arts texts and to use selected cognitive,… Read MoreJun. 7, 2024
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Redforest Reading Tool
Redforest is a system that has grown out of research exploring the differences and similarities between digital and paper reading. It provides data (including eye-gaze data from various eye-gaze tools) on in-the-moment reading behaviors, shedding light on the reading process as it relates to the reading product. The Redforest… Read MoreApr. 18, 2024
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Engage AI Institute
The National Science Foundation AI Institute for Engaged Learning (Engage AI Institute) is guided by a vision that supports and extends the capabilities of teachers and students with artificial intelligence (AI). Their mission is to produce transformative advances in STEM teaching and learning with AI-driven narrative-centered learning environments. The… Read MoreApr. 16, 2024
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“Code to Joy” Team’s BeatBlox Advances to NSF VITAL Challenge Finals
Revolutionizing Computer Science Education through Music LIVE is thrilled to announce that the trans-institutional “Code to Joy” team has advanced to the final round of the NSF Visionary Interdisciplinary Teams Advancing Learning (VITAL) Prize Challenge for the innovative design of BeatBlox, a music-based framework for teaching computer science. Computer science is rapidly… Read MoreDec. 14, 2023
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